Difference between revisions of "Config/Session Example/Demo/P1-F4"
From C3LearningLabs
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[[File:Demo-P1-F4-Organisation.png|Organisation]] | [[File:Demo-P1-F4-Organisation.png|Organisation]] | ||
| + | |||
| + | === Units === | ||
| + | |||
| + | The scenario contains the following units: | ||
| + | |||
| + | {| class="wikitable" | ||
| + | |[[File:c3fire-pic-number-red-1.gif|Fire Fighting]] [[File:c3fire-pic-number-red-2.gif|Fire Fighting]] [[File:c3fire-pic-number-red-3.gif|Fire Fighting]] [[File:c3fire-pic-number-red-4.gif|Fire Fighting]] | ||
| + | |Fire Fighting Units | ||
| + | |- | ||
| + | | | ||
| + | |Logistic Units | ||
| + | |- | ||
| + | | | ||
| + | |Search and Rescue Units | ||
| + | |- | ||
| + | | | ||
| + | |Drone / UAV | ||
| + | |} | ||
| + | |||
| + | |||
| + | === Map Objects === | ||
| + | The scenario contain the following map objects. | ||
| + | ;Objects on map | ||
| + | {| class="wikitable" | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |Fire<br>Spread<br>Delay | ||
| + | | | ||
| + | |- | ||
| + | | | ||
| + | |Normal | ||
| + | |1 | ||
| + | |Normal | ||
| + | |- | ||
| + | |[[File:C3fire-pic-object-birch.gif|Birch]] | ||
| + | |Birch | ||
| + | |2 | ||
| + | |Slow | ||
| + | |- | ||
| + | |[[File:C3fire-pic-object-pine.gif|Pine]] | ||
| + | |Pine | ||
| + | |0.5 | ||
| + | |Fast | ||
| + | |- | ||
| + | |[[File:C3fire-pic-object-swamp.gif|Swamp]] | ||
| + | |Swamp | ||
| + | | | ||
| + | |No fire | ||
| + | |- | ||
| + | |[[File:C3fire-pic-object-house.gif|House]] | ||
| + | |House | ||
| + | |- | ||
| + | |[[File:C3fire-pic-object-school.gif|School]] | ||
| + | |School | ||
| + | |} | ||
| + | |||
== Variations == | == Variations == | ||
Revision as of 11:14, 28 August 2021
Files
- Location
- The configuration files are located at
- SessionDef -> Demo -> FireFighting -> P1-F4
.../C3LearningLabs/C3Fire/Client/SessionDef/Demo/FireFighting/P1-F4
- Configuration file : P1-F4.con
- Scenario file : P1-F4.sce
Modules
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Organisation
Units
The scenario contains the following units:
| Fire Fighting Units | |
| Logistic Units | |
| Search and Rescue Units | |
| Drone / UAV |
Map Objects
The scenario contain the following map objects.
- Objects on map
| Fire Spread Delay |
|||
| Normal | 1 | Normal | |
| Birch | 2 | Slow | |
| Pine | 0.5 | Fast | |
| Swamp | No fire | ||
| House | |||
| School |
Variations
P1-F4-SeeAllFire
- This configuration let player-X see the all fire, even if the fire is not in the unit's field of view.
- SessionDef -> Demo -> FireFighting -> P1-F4
.../C3LearningLabs/C3Fire/Client/SessionDef/Demo/FireFighting/P1-F4/Variations
- Configuration file : P1-F4-SeeAllFire.con
- Changed file : P1-F4-Roles-SeeAllFire.coni
- Changed configiration
<Roles>
<Role
IDName = "X"
...
SeeAllFire = "True"
...
User interface
Player
Manager
Replay
